How many Scrap Mechanic achievements are there?
34 on Steam — listed in the master table above with unlock tips.
Scrap Mechanic achievements guide: all 34 Steam trophies with unlock steps, farming and combat routes, global rates, and a phased path to 100% completion.
Chapter 2 achievement walkthrough covering the full 34-trophy set and unlock routes.
~12 min read
Scrap Mechanic ships 34 Steam achievements on PC from Axolot Games (app 387990), spanning builder quests, farming raids, Farmbot combat, Chapter 2 mining, and a handful of joke unlocks. Because Survival is open-ended, this Scrap Mechanic achievements guide sorts every trophy by global unlock rate and lists practical routes — not just the Steam description text.
Pair it with the walkthrough for quest order, the farming guide for raid defense milestones, and the logic guide for automated junkyard kills. Verified July 27, 2026 · Steam.

| Fact | Detail |
|---|---|
| Total achievements | 34 on Steam |
| Easiest unlock | My first car — ~3.6% of players |
| Rarest non-meta | The farmer's hand — ~0.1% of players |
| Meta trophy | Spectacular Mechanic — earn all 33 others first |
| Co-op | Most counters share in online co-op; confirm in your lobby before split farming |
| Platform | Steam PC achievements (see Chapter 2 for console status) |
The master table lists every Scrap Mechanic achievement in order of global unlock rate (Steam Community stats, July 2026). How to unlock quotes the Steam description; Tip adds the fastest community route we recommend on this wiki.
| Achievement | Players | Category | How to unlock | Tip |
|---|---|---|---|---|
| My first car | 3.6% | Builder | Complete the builder quest: Your first car | Follow the Mechanic Station builder quest line after the crash — wheels, engine, and seat on a lift frame is enough. |
| Bot splat | 2.2% | Combat | Destroy a bot with a creation | Ram a Totebot with a wheeled car, drop a piston crusher, or swing a creation into patrol bots — any player-built kill counts. |
| True mechanic | 2.1% | Challenge | Complete the first 6 challenges | Challenge mode packs timed building tests — finish the first six tiers before chasing the full set for True mechanic genius. |
| Totebot Junkyard | 1.9% | Combat | Destroy 100 Totebots | Farm raids and warehouse outskirts spawn Totebots constantly — bring a spiked roller or flamethrower cart for passive kills. |
| Growlab champion | 1.3% | Builder | Complete the first Growlab | Growlabs unlock after Mechanic Station upgrades — finish the first greenhouse builder quest before expanding your farm. |
| Haybot Junkyard | 1.1% | Combat | Destroy 100 Haybots | Haybots patrol fields during raids — set logic traps with sensors and pistons so defenses rack up kills while you harvest. |
| Surviving the impossible | 0.9% | Story | Survive the seekerbot | Story encounter — build a fast escape vehicle beforehand and keep repair kits; outrun or hide until the scripted chase ends. |
| Wet circuits | 0.9% | Combat | Throw water on a Haybot | Use the water bucket or splash weapon on a Haybot during a raid — the achievement fires when circuits short out. |
| My beautiful background | 0.8% | Creative | Build something in the main menu | From the title screen, open the build editor and place any part — a single block on the backdrop counts. |
| Farmbot smackdown | 0.2% | Combat | Defeat a farmbot | Any Farmbot type counts on your first kill — raids are the fastest route once you have a basic weapon or vehicle. |
| The farmer's hand | 0.1% | Story | Save 10 caged farmers by bringing them to the Hideout | Rescue caged NPCs during warehouse and world POI runs — drive them back to the Hideout in a passenger seat or tow cage. |
| True mechanic genius | 0.1% | Challenge | Complete all challenges | Every Challenge mode tier must be cleared — save this for after you are comfortable with advanced building constraints. |
| Helpful builder | 0.1% | Builder | Complete all builder quests | Finish the full Mechanic Station builder quest chain including Growlabs, garages, and late-tier structures. |
| Farmers eating good lately | 0.1% | Farming | Complete all farmer delivery requests | Check the farmer NPC board after each harvest cycle — deliver every requested crop type before moving to the next biome tier. |
| New best friend | 0.1% | Story | Rescue the Baby Woc | Follow the Woc side quest in Survival — feed and escort the Baby Woc back to your base to register the rescue. |
| Fresh fruits and vegetables | 0.1% | Farming | Harvest 500 crops | Automate planting with logic timers if you can — otherwise expand soil plots early and harvest every growth cycle. |
| Bank mechanic | 0.1% | Economy | Reach a vault value of 2,000,000 | Deposit valuables and trader profits into the Mechanic Station vault — long-term farming and warehouse loot runs fund the total. |
| Minerbot Junkyard | 0.1% | Combat | Destroy 100 Minerbots | Chapter 2 mining areas spawn Minerbots — bring explosives or drill vehicles to the Mining Hub for bulk kills. |
| Don't touch my tomatoes | 0.1% | Farming | Successfully defend crops 50 times | Each raid where crops survive counts — logic-gated turrets and walls around fields make this passive over time. |
| Blocks for days | 0.1% | Crafting | Craft 10,000 blocks of any kind | Mass-craft frames and blocks at Craft Bots while binge-building a mega base — the counter includes all block types. |
| Master of defence | 0.1% | Farming | Successfully defend crops against a level 5 raid | Expand farm size until raid tier climbs — level 5 raids need serious walls, traps, and possibly co-op firepower. |
| The Stuntman | 0.1% | Vehicle | Reach a very high speed while sitting in a seat | Build a long downhill ramp or rocket-boosted car — sit in a passenger seat when you cross the speed threshold. |
| Tool Time Shenanigans | 0.1% | Creative | Build a creation in the Garage | Unlock the Garage builder quest, enter the instanced build zone, and place any creation before exiting. |
| Lethal snack | 0.1% | Combat | Destroy two blue tapebots with a cornade | Grow corn, craft cornades, and lure blue Tapebots from warehouse runs — two cornade kills must be on blue variants. |
| Questionable behaviour | 0.1% | Misc | Use an explosive canister to blow up a Woc | Place or throw an explosive canister near a Woc — the Baby Woc quest route is the easiest place to find one. |
| Sharp dressed mechanic | 0.1% | Collectible | Unlock every outfit | Buy or earn all cosmetic shirts and hats from traders and POI rewards — track missing pieces on the wardrobe screen. |
| Blessing the Workshop | 0.1% | Workshop | Share a creation on the Steam Workshop | Use the in-game export tool to upload any blueprint — even a simple vehicle satisfies the upload requirement. |
| Pizza Burger chow down | 0.1% | Misc | Wear the Pizza Burger shirt while eating a Pizza Burger | Unlock the Pizza Burger outfit, equip the shirt, then consume a Pizza Burger food item from a trader or craft station. |
| Up and running | 0.1% | Story | Activate all stations in the Mining Hub | Chapter 2 Mining Hub — power and interact with every station console in the hub before leaving the area. |
| Spectacular Mechanic | 0.1% | Meta | Get every achievement | Earn all 33 other achievements first — leave quirky one-offs like Pizza Burger chow down for a cleanup pass. |
| Still in one piece | 0.1% | Exploration | Reach the Center of the Hay Maze | Navigate the Hay Maze POI without dying — mark turnings or follow community map routes before entering. |
| Huberts high friction mustache | 0.1% | Exploration | Find Hubert's missing mustache piece | Search Hubert-related POI clues in the world — the mustache piece is a hidden collectible tied to the character. |
| Friendly revival | 0.1% | Story | Get revived by the Baby Woc | After rescuing the Baby Woc, deliberately go down in combat nearby — the Woc revives you once the bond quest is active. |
| Schematic collector club | 0.1% | Collectible | Unlock all block schematics | Loot schematic crates in warehouses, trader rewards, and POI clears — use the wiki checklist so you do not miss rare drops. |
Percentages are global — post-1.0 Chapter 2, most players are still mid-Survival, so even "common" trophies sit below 4%. Anything at 0.1% is a long-term goal: vault deposits, full schematic hunts, or level-5 raid clears. Treat 6 achievements above 1% as your Act One checklist while base and vehicle come online.
Builder and farmer achievements gate Mechanic Station progression. Rush My first car and Growlab champion before mega-base dreams — the quest chain teaches lift physics you need for warehouse runs anyway.

| Achievement | Requirement | Fast route |
|---|---|---|
| My first car | First builder quest car | Mechanic Station quest — minimal engine + wheels |
| Helpful builder | All builder quests | Finish every tier before leaving a biome |
| Growlab champion | First Growlab | Upgrade station, complete greenhouse quest |
| Fresh fruits and vegetables | Harvest 500 crops | Expand plots; automate with logic timers |
| Farmers eating good lately | All farmer deliveries | Clear every board request each cycle |
| Don't touch my tomatoes | 50 successful raid defenses | Logic traps + walls before expanding farm |
| Master of defence | Survive a level 5 raid | Grow farm size until tier 5; co-op helps |
| Bank mechanic | Vault value 2,000,000 | Deposit trader profits + warehouse loot long-term |
| Blocks for days | Craft 10,000 blocks | Mass-craft during mega-base binge builds |
Growlab champion unlocks the greenhouse pipeline — do it before Fresh fruits and vegetables so crop variety matches delivery requests. Farmers eating good lately needs every NPC request completed across the farmer board; keep surplus carrots and tomatoes in chests so sudden orders do not stall the counter.
Don't touch my tomatoes increments whenever crops survive a raid — you do not need kills, only intact plants at wave end. Logic-gated piston traps from the logic guide make this passive. Master of defence specifically needs a level 5 raid; farm expansion raises tier — prepare before your fields cover half the map.

Bank mechanic wants 2,000,000 vault value — deposit valuables, not just coins. Warehouse POI runs from the warehouse guide feed high-value loot; repeat trader cycles and stash duplicates. This is intentionally the longest economy trophy.
Matched by build plan, shared topics, and guide progression — not random related links.
Combat trophies reward Farmbot kills, creative weapon use, and Chapter 2 exploration. Junkyard counters (100 kills each) look tedious but sync with normal raids once traps are automated.

| Achievement | Requirement | Fast route |
|---|---|---|
| Farmbot smackdown | Defeat any Farmbot | First raid kill — any bot type |
| Bot splat | Kill via creation | Run over Totebot with car or piston trap |
| Totebot / Haybot / Minerbot Junkyard | 100 kills each | Raid farms + Chapter 2 mining routes |
| Wet circuits | Water on Haybot | Bucket splash during field raid |
| Lethal snack | 2 blue Tapebots via cornade | Warehouse blue Tapebots + corn craft |
| Surviving the impossible | Survive seekerbot | Story chase — fast car + repairs |
| New best friend | Rescue Baby Woc | Woc side quest chain |
| Friendly revival | Revived by Baby Woc | Go down near bonded Woc after rescue |
| The farmer's hand | 10 farmers to Hideout | Caged NPCs in POIs → drive to Hideout |
| Up and running | All Mining Hub stations | Chapter 2 — activate every console |
| Still in one piece | Hay Maze center | Mark turns; see map routes |
| Huberts high friction mustache | Find mustache piece | Hubert POI collectible hunt |
Each Junkyard achievement needs 100 kills of that bot family. Totebots appear earliest in raids; Haybots during field waves; Minerbots in Chapter 2 mining zones. OR-gated sensor crushers count creation kills toward Bot splat while stacking junkyard numbers.
Lethal snack demands two blue Tapebot kills with cornades — grow corn, craft explosives, pull blue variants from warehouse interiors. Wet circuits is simpler: splash any Haybot with water during a raid for an easy 0.9% unlock.

Rescue the Baby Woc for New best friend, then stay bonded for Friendly revival by taking a safe knockdown near the Woc so it revives you. Do not blow up Wocs for Questionable behaviour until the revival trophy pops.
True mechanic needs the first six Challenge tiers; True mechanic genius needs all challenges. These are instanced building tests separate from Survival raids — practice in Creative if a tier timer feels tight.
Spectacular Mechanic is the meta achievement — earn the other 33 first. This phased checklist minimizes backtracking across Survival, Challenge, and cleanup oddities.
| If you are stuck… | Check this first |
|---|---|
| Missing junkyard progress | Logic guide OR trap + overnight raids |
| No level 5 raid spawn | Expand farm plots until raid tier climbs |
| Vault total lagging | Warehouse loot deposits + trader gold |
| Schematic missing | POI crates + wiki search for drop notes |
| Challenge tier failed | Creative rehearsal, then retry Challenge mode |
| Two achievements conflict | Do cooperative Woc quests before explosive pranks |
Online co-op generally shares world progress — confirm with your squad whether raid defenses and vault deposits count for everyone or the host only before grinding Bank mechanic. Friendly revival specifically needs your character downed near the Baby Woc.
My beautiful background — build on the title screen (30 seconds). Blessing the Workshop — upload any blueprint. Tool Time Shenanigans — place a part in the Garage instance. The Stuntman — long downhill ramp in a seat. Sharp dressed mechanic — buy every outfit as traders appear. Batch these in one cleanup evening after Survival core is done.
Pizza Burger chow down needs the shirt and the food item simultaneously — buy both before eating. Schematic collector club is the other long tail: cross-reference warehouse clears on the map so you do not miss one crate after 40 hours.
34 on Steam — listed in the master table above with unlock tips.
Most end-game trophies sit at ~0.1% global unlock — Bank mechanic (2M vault) and Spectacular Mechanic (100%) are among the slowest.
Most counters require Survival progression — builder quests, raids, vault, and farmer boards are Survival systems. Creative helps practice Challenge builds only.
Steam hides descriptions until unlock for some entries, but all 34 names are visible on the community stats page — this guide lists every requirement openly.
My first car, My beautiful background, Bot splat, and Wet circuits — all under normal early Survival or menu building.
Yes — junkyard kills, raid defenses, and Don't touch my tomatoes all benefit from logic traps while you gather loot elsewhere.
Matched by build plan, shared topics, and guide progression — not random related links.